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Services

Hire the department you are missing.

Every engagement is scoped to a job: a harness, a pipeline, a spatial system, or the console that runs them. Search the catalog, or start with the brief.

01 / AI harness

AI harness & multi-agent systems

We design the harness around the models: roles, memory, tools, evaluation, and human checkpoints so multi-agent systems can run real projects without going off the rails.

02 / LLM engineering

LLM engineering

Prompting is not a product. We design retrieval, tool use, structured output, and evaluation so large language models behave like reliable production software.

08 / AI office assistant

Office agent assistants

We stand up a practical agent assistant for a real office: scheduling, mail, notes, files, and follow-ups. That includes buying and arranging hardware, creating accounts, installing on-site, and — when the work cannot leave the building — local LLMs that run offline with no data sent to the public internet.

09 / AI research assistant

Research assistants

We build research agents that can sit with a question for hours or weeks: gather sources, compare claims, keep a trail, and write a brief a human can defend. Built for labs, studios, legal-adjacent review, and anyone whose job is to know before they decide.

10 / train LLM

LLM training, behavior & skills

We customize how an LLM behaves: tone, judgment, refusal lines, and the writing it produces. Then we give it skills — procedures, tools, and environment-specific tasks — so it can actually do the job in your stack, not a generic demo.

03 / image generation

Image generation

We build image generation systems for production: character and environment consistency, art direction, and review — the same discipline used in film and games, applied to generative models.

04 / 3D mesh generation

3D mesh generation

We generate and clean 3D assets for games, XR, and visualization — topology, scale, materials, and export that a technical artist would actually accept.

05 / video generation

Video generation

We design video generation workflows for narrative, product, and spatial work — shot language, continuity, and editorial control instead of one-shot clips.

06 / technical artist

Technical art, AR, VR & XR

We build real-time and spatial experiences — AR, VR, XR, and interactive visualization — with the technical art and engineering needed to run on device, not just in a deck.

07 / web applications

Web applications

We build web applications that operate AI systems: consoles, review tools, production dashboards, and client-facing products with clear information architecture.

Fields

Built for the professions that live in documents.

Legal, medical, scientific, and mathematical work all share the same shape: too much to read, too much to retype, and a licensed person who has to stand behind the result. These engagements point the same machinery at that problem — on local hardware when the material is privileged or protected.