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Service 03

Image generation

We build image generation systems for production: character and environment consistency, art direction, and review — the same discipline used in film and games, applied to generative models.

The failure mode

One-off prompts do not ship. Brands need repeatable look, legal-safe process, and a way to iterate without starting from noise every time.

How Okita works it

We design the visual language first, then the pipeline: references, controls, identity locks, upscale, and editorial review. Technical art, not vibe prompting.

What you leave with

  • Style systems and identity-consistent character/environment work
  • Controlled generation with references, masks, and layout
  • Review boards that art directors can actually use
  • Integration into existing DCC and web production tools